Archive for the 'Writing' Category

Writing Musings 14/05/2010

I’ve begin to wonder if trying to write at a computer screen is the root of my wandering attention. It’s just too easy to find yourself wandering away from what you’re doing and onto Wikipedia by fooling yourself that you’re doing research. That’s OK if you’re actually doing research, but nine times out of ten I find myself suddenly reading about topics that are four and five times removed from the original subject I looked up.

Not that expanding your horizons, and learning, is necessarily a bad thing, but the instant gratification of trawling through the hallowed halls of Wikipedian knowledge quickly eats up time that could be better spent on other things. Last night for example I was trying to research early airships, and their related works of fiction, for a piece of writing that I’m planning. From there I quickly branched out into such loosely related topics as HG Wells and his book The War in the Air, Jules Verne and his novel Paris in the Twentieth Century, Gas Giants, Jupiter, the Canadian province of Manitoba, Lord Nelson Class Battleships and their unusual descendants the Nelson Class Battleships and somehow, eventually, I found myself reading about nerve nets in Cnidaria.

Now granted I’ve learned an awful lot about a diverse range I’m not sure how all these things fit together, and if they have any relevance to the piece I’m working on. To my objective eye they appear to be nothing but a randomly connected set of articles that I’ve read to fill the time between dinner and bed. Time that could be better spent doing something more productive.

The Writer’s Trial

It’s been some considerable time since I last posted anything about writing, and the reason is fairly simple: I haven’t done much. My last post was optimistic, and I really felt that I was starting to get somewhere with my infamous Spaceship Script, but that was 69 days ago and I’m not really any further forward. The last line of the post is indicative of the reasons that I don’t ever seem to get any closer to completing the script.

Now if I can just stop playing Empire: Total War I might be able to get some of them finished.

I’m sad to say that over the last few months I’ve allowed myself to become distracted by other things. If I believed in such things I would blame Writers Block, the old standby, for my inability to write things, but that’s neither true nor fair. The real reason is my own lack of self-discipline. I allow myself to spend entire evenings looking at nothing in particular on the internet, playing endless computer games or even just staring idly into space. I have almost unlimited excuses for not writing, and even when I start I find that I can’t keep my attention on the process for more than four or five minutes without wandering onto the internet to do “research”.

Lolcats and Digg don’t have anything at all to do with anything I’m trying to write either.

People who don’t write have a common misconception that writing is easy. That it’s just a case of sitting down in front of a computer screen, or with a pencil and paper, and then “magic happens”. Sadly nothing could be further from the truth. Writing isn’t magical, it may be an art, but it isn’t a magical process. It takes time, effort and commitment as well as . If it could be compared to anything I suppose you might look at it like a second job, and that analogy is often where my problem starts.

Once you start to think of a hobby as though it was work the rot sets in. You find that you start dealing with it as though it IS work. It stops being a pleasurable diversion and quickly becomes a task that you will do anything, and I mean anything to justify.Instead of writing away diligently, and enjoying the creative process, it quickly becomes very easy to start goldbricking and shirking until you finally give in and do something else that requires much less thought and or commitment.

I tried to address the logically, as you’ve seen in previous blog posts, but it hasn’t worked out as well as I had hoped.  I’ve even tried taking holidays to give myself plenty of time to write without worrying about having to get up to go to work etc., but that failed because it gave me more time to say to myself, “I’ll do it later.”

I’m not sure how to cure these problems, or even if there is a cure, but they say the first stage of fixing a problem is to know that there is a problem.

Oddly I’ve noticed that much of what I’ve written about being unable to keep to a writing schedule can also be applied to people who are attempting to lose weight. You simply replace procrastination with cake and you can see the same mechanisms at work.

Screenplay Musings 29/01/2010

Lately I’ve really gotten back into the habit of writing things and I think my resurgence owes a lot to my decision to start planning my writing instead of trying to bash out a finished product from the start. This seems to be particularly true of my screen-writing where I’ve managed to knock together quite a substantial amount of writing on treatments for three separate ideas. Admittedly none of them are finished, but they’re started whcih is a lot more than I’ve managed with them previously. The simple process of sitting down to write  and squeezing  the ideas and images out of my head and onto the page is a big leap forward from where I was this time last year.

Now if I can jsut stop playing Empire: Total War I might be able to get some of them finished.

Screenplay Musings 06/01/2010

Well we’re seven days into 2010 already, and despite my deadly cold over the last three or four days I’ve actually made some headway on my screenplay. It’s nearly a month already since I made that post detailing my plans to actually write a plan this time round, and I’ve finally made a decent start on it. I’ve got a few pages of scrap paper with some hashed out major events on them, and some interesting images and bits of dialogue that popped into my head while thinking them though.

Admittedly all I’ve managed to do so far is get the first act down in treatment form, but it’s further than I’ve got in a long time. The story remains essentially unchanged, Glasgow slackers find spaceship and adventure ensues, but I’ve changed a few aspects that ultimately I wasn’t happy with. The treatment itself is looking to be about twelve of fifteen pages long, maybe about five or six thousand words I guess, and there’s currently no dialogue or anything but the briefest of descriptions. So far I’m sticking fairly rigidly to the idea of what a treatment should or shouldn’t be.

I’ve taken the plunge and opted for a short, and hopefully humorous cold opening which will at least partly explain what the spaceship is on Earth. Admittedly this was easier to come up with after I had written a short story about where the spaceship came from in the first place. I’ve also changed, at least slightly, the introduction to the characters. In the original version that I started to write straight into screenplay format it was good, but it was also long winded and eventually ran out of steam. The main characters were too busy interacting when they should have been acting. It’s important to remember that film is a visual medium. Unlike a stage play or a radio drama it’s meant to be watched and not listened to.

Now all I have to do is keep plugging away and finish off the entire treatment.

PC Gamer Freelance Search

I just spotted that PC Gamer magazine are looking for freelance writers.There’s a small snippet giving details in the latest issue (209 Pg.13):

Do you know a lot about games? Do you also know a lot about sentence construction? Can you be entertaining with these fancy word things?

Then you could write for the market leading, world dominating PC Gamer. We want freelancers: people who can write bits of the magazine in exchange for nutritious cash. If that sounds like you, send a 300 word review of a recent PC game, written to PC Gamer’s standards and style, to tim.edwards@futurenet.com, with the subject line: “I am a freelance writer”. It’s worth running a spell check before you send it in.

Seems fairly straightforward, and three hundred words is half an hour’s work at best. Hell this  post is already about two hundred words and it’s mostly waffle as it is.  The real difficulty is getting the style and tone correct. If they’re looking for something that is similar to the magazine’s general writing style that needs a little more effort than banging out a short review.

Still, nothing ventured, nothing gained.

Writing Musings

I’ve just found an old, almost prehistoric notebook of mine from the mid-nineties. What’s unusual about this particular book is that it contains quite a sizeable chunk of a role-playing game that I had put quite a lot of work on, but that I had completely forgotten about until now.

The game idea, from what I can make out of my faded teenage writing, appears to be based around a Gothic Victorian, or maybe Edwardian, Earth.It certainly seems to be set sometime in the late 1800s and early 1900s, but the setting is fairly indistinct. I could argue that that was deliberate to avoid having to prescribe too much to potential players, but I think that it’s far more likely that I didn’t know enough about the period in question to write a comprehensive background section. In an age just before the emergence of the World Wide Web information like that took time and effort to research and the history section of the school library wasn’t exactly overflowing with information.

I think, from what I’ve read and what I remember, it was partly inspired by the Ravenloft setting for Dungeons and Dragons, or maybe by some of the HP Lovecraft books that one of my friend’s had. I also sense a slight hint of maybe White Wolf and their World of Darkness edging in, but the. Strangely it also bears some resemblance to the League of Extraordinary Gentlemen, Van Helsing and several similar “action/horror” movies that came out in the early to mid 2000s.

The setting and tone are very rough around the edges, and I’ve returned the thing to its hiding place lest it be purged during one of my folk’s regular top-to-bottom clear-outs, but it has intrigued me. Imagine it, a gothic horror version of London, or maybe even Glasgow. A city trapped on the cusp of a new century, but being held back by the demons and ghosts of the past. A metropolis trapped in curling, endless fog and long cold nights. Strict class divisions, strange artefacts from foreign lands that stand as horrible sentinels  in monolithic museum. Maybe an ancient evil stirs in the filth alleys and dingy workhouses. Then a lone crusader, a saintly hero or a dark anti-hero, strides out into the night to do battle with it. The fate of the British Empire, civilization and the world!

Screenplay Musings 10/12/2009

Back in the middle of June I made what in hindsight was probably a fairly foolish commitment. If you cast your minds, or browsers, back you might remember a post that I made about a script idea that I had been working on for a couple of years.   I described the chopping and changing of themes and content that I had went through while trying to develop the idea. At the end of the post I was confident that I would have the script finished by the end of August 2009.

Well just in case you haven’t noticed: it’s December 2009 now and the script still isn’t finished. In fact it’s been parked for the better part of six months. I do take it out quite often and poke at it, but it’s in the manner of a taxidermist who’s frightened that his stuffed animals are moving while he’s not looking rather than a serious attempt to get work done on it.

With my recent research into how to go about planning a piece of writing I’ve realised the reason that I just couldn’t seem to get the script finished. The reason isn’t particularly revolutionary of course: I simply didn’t have a plan. Without an idea of where I was going I ended up jumping back and forth between scenes with no clear way to stitch them together. In the end I’ve got a decent couple of opening scenes, an OK plot point that gets them into some trouble and kicks into Act 2, but then there’s nothing. There’s a jumble of half started scenes, but nothing of real substance. Frankly it’s a mess, and I’m almost embarrassed at the state it’s in after all this time.

So, I have another project. I’m going to start writing up some initial synopsises of the spaceship script in an attempt to create a framework for a first draft. I don’t know if I’ll do that first, or the novel project first. I may even abandon the script and make the spaceship story into the novel project.

Novel Project Musings 08/12/2009

The more I think about, and psyche myself up for, the process of starting my novel writing project the more I begin to appreciate the writer’s craft. For the longest time I’ve taken an uncharacteristically anarchistic approach to writing. I find it strange that I can spend days, weeks and even months meticulously analysing and debating every purchase that isn’t expressly required to keep me alive, but that I don’t have the same approach to writing.

I’ve been trying to analyse my writing style, and take an honest look at how I could improve. At the moment I tend to be fairly scattershot with my writings. I usually start with a good idea, but without any coherent structure, and that seems to be the root of why it takes me so long to finish things. I also have a very bad habit of jumping back and forth while writing as ideas occur to me rather than writing them down separately for consideration. This leads to hanging sentences and writing that seems chopped together or slightly out of synch with the surrounding material. I’m guilty of this all the time and even this post hasn’t been immune to it while writing.

The solution is fairly simple, but requires a serious change in the way that I approach writing in general. I need to start planning what I’m writing properly, maybe start with a short outline, and then work up to the actual first draft. I need to create a brief structure around which I then could construct the final product with each individual step already known so that I’ve no need to be leaping back and forth between parts.

Another thing that I’m guilty of is excessive self editing. I seem to treat each piece of fresh writing as though it were the final draft. This is partly because I’ve got a strong control freak nature to begin with, and partly because my jumpy writing style forces me to cut, past and edit on the fly to try and make things match up. Unfortunately this quickly leads me to being frustrated with the progress that I’ve made and I quite often end up abandoning whatever I’ve started.

It’s difficult to avoid some small degree of editing while writing. There’s always going to be a need for corrections, grammatical improvements or rewording of sections, but the first draft shouldn’t be the place for this. It should be a concentrated effort to hammer out a rough, but complete version of the finish product. Serious editing comes next in the extensive refinement stage that must follow.

It seems that to have any decent chance of success I’ll have to unlearn everything that I’ve learned about writing. I’ll have to break habits that I’ve had since the very first time that I put pencil to paper.

Novel Project Musings 06/12/2009

I’ve been wrestling with a few ideas for my novel writing experiment. At the moment I’ve not settled on a single stand out idea for the story, but I’ve been thinking that I would like to try something a bit different from the usual run of the mill novel.

I’ve got an inclination towards trying an epistolary novel. This is a fairly unusual form of novel nowadays, but it was fairly popular in the past. At its most basic and epistolary novel consists of a series of letters that slowly tell the story via their content. These letters can either be those sent by the protagonist, or can be from multiple sources. The action is described in the third person, and has been over and done with by the time the letter has been written. Mary Shelly’s Frankenstein is famous example of this type of novel as it opens with the ships captain that discovers the half dead Victor Frankenstein writing to tell his sister of the strange events described by the mad doctor.

There are excellent recent examples though which play with the form of the epistolary novel and update it for modern tastes and experiences.  One of the most successful in recent times has been Max Brook’s zombie epic World War Z which partly put me onto the idea in the first place. In it, instead of letters, Brooks crafts a series of fictionalised interviews with survivors of a massive zombie apocalypse which allows them to communicate in their own words the progress of the story as they saw it from their own point of view.

At first my idea first idea is to write a fictionalised diary account of an event or series of events from the point of view of the character experiencing them. I’ve even done a couple of bits of experimental writing to see how it looks, but so far I’m less than satisfied with the results. I’ll need to either put a bit more thought into it, or reconsider the whole idea. Still as I’ve not yet settled on an actual story to tell I might be getting ahead of myself trying to work out how to tell it.N

Work Related Sitcom Idea

Recently I’ve had a weird idea for a sitcom bouncing around inside my head. It’s partly inspired by the Ricky Gervais show The Office, and also by the IT Crowd.  Oddly the main part of the inspiration comes from a flippant, throwaway comment that I made at work when I was asked where my managers was.

To put you in the picture, I have a team leader who disappears and reappears at will, and goes out of his way to do as little actual work as possible. He spends much of his time cruising around the country in his car, obstinately checking up on contractors, and smoking more of those hamlet style cigars than can possibly be healthy. I’ve actually sat in the car with him while he diverts calls with such random excuses as “I don’t like talking to that guy while I’m driving, or I don’t like that guy’s accent”. We don’t mind so much as he tends to let the team manage itself, and he only really gets involved with us to authorise holidays and fill out the online sickness forms. In all honesty there’s really there’s no need to even have him in the team other than to act as a buffer between us and the higher management.

I call him The Boy Blunder, but not to his face as he might cry.

Above The Boy Blunder we’ve got what’s euphemistically called a Team Manager. He’s the real brains of the outfit, and we’re convinced he’s some kind of Machiavellian genius.

I call him Pratman, but not to his face cause I’m scared he’ll like it.

We’re lucky if we see Pratman more than once a week. He goes to endless meetings that he seems to generate with some kind of random table straight out of a Dungeons and Dragons Handbook. He lives on buffets, hotel meals and formal dinners. I don’t even think he remembers what his wife looks like cause he’s on the road so much.

His every appearance is like the arrival of a pantomime villain as he crashes in, dispensing orders and demanding reports, actions and updates before cruising off for another week into the great unknown. He rarely remembers from visitation to visitation what he’s asked people to do, and it can be many months before he actually catches up with himself.

I know that this seems more like a rant about management at The Work than a post about a sitcom idea, but I wanted to set you up with some background to the idea.

The idea cam e about with a jokingly absurd idea that came to me after being asked for the sixth or seventh time in a row about where The Boy Blunder was that day. When I said, again, that I had no idea I was immediately asked the standard follow up question of “where’s Pratman then?” Naturally I had even less I dead where the hell he was, so I just shrugged and told them to keep phoning their mobiles till they got annoyed and answered.

So far, so standard.

It was then that I said to my colleagues, “Wouldn’t it be cool if Pratman was actually a super villian like Blofeld, or even Doctor Evil, and was out there somewhere plotting to conquer the world?” They agreed that this was a fairly absurd and humorous idea and I started to think about how it could be made into some kind of sitcom.

I have an image in my head of a group of average, everyday office workers sitting around doing paperwork, filling in spreadsheets and going about their dreary existence working for what appears to be a perfectly legitimate company. Then when one of them encounters a problem of some kind they phone up the kindly, but often absent boss, and the scene cuts to him doing something truly diabolical. It could be anything from robbing a bank, to feeding orphans to genetically modified alligators, but somehow he always manages to maintain the illusion that he’s just out at a conference or something. The humour of course would come partly from the juxtaposition of these two visions, but also from possibly the inclusion of a character that knows what the boss and the company is up to, but somehow can’t quite get his hands on the proof for a variety of comic reasons.

Sure it might not manage a whole series, and the idea might be a bit stretched at that, but if done right and with the right people, I think it would be a hit.